Big Ideas From ConversationsThis is a featured page

LOOK NEW – depending on what evolves – what’s relevant overtime FEEL HUMAN – keeping people inview always – what works for people SOUNDS DIVERSE – many expressions -------- Parent / Admin
  • 1:1 – automating info or using technology to be more productive.
  • Awareness of possibilities?
    - teachers need awareness
  • Skills – tech
  • Elementary/MS – need for skills base.
--------- Technolagy can ‘interfere’ with relationships – how do parents manage this? ‘Sexy’ learning – engaged in exciting creative opportunities to show their learning – collaborative group efforts. World wide connections – community service – connections. --------- Balance?
  • content
  • analysis
  • skills
Are we expecting too much of technology? Is learning enhanced? -------- Sound like
  • Collaboration
  • Team work
  • Authentic performance tasks
  • Communication discussion
-------- Looks like
  • Technology at finger tips (vs booking labs etc.)
  • Laptops (smart desks)
  • Library – major focus media centre
-------- Access
  • Easy to use
  • Wireless, mobile laptop labs
  • Streamline – access a # of tools
  • Big access to laptops in the library
-------- Feels like
  • Open, respectful
  • Self-directed
  • Accounteable/responsible
-------- Are we teaching the kids the way they learn best?
  • Quickly
  • Multi-tasking
--------
  • Wireless..
  • Condolidates information into one thing
  • Can modify easily
-------- Feels like
  • Learning by doing,
  • Through context,
  • Authentic,
  • Through interests,
  • Personalised
-------- Ubiquitous
  • Computing or Technology (part of the fabric)
--------- Looks like
  • Everyone is involved
  • Technology for everyone
  • To use at school – not just a few
-------- Learning
Engagement Connectivity facebook
-------- Content is not obsolete and tech might or might not enhance quality of learning, but for the “future tech” skills, content might become the medium for delivering these skills. -------- LEARNING DEFINED by “floors” (starting points) not “ceiling” REMOVING LIMITS but maintaining guideposts – structures. --------

Instant feedback: to direct learning
  • Embed tech. standards accross curriculum
  • Working, manipulating complex concept not content
  • Build good performance task
  • Service – outside class document digital storytelling
  • Outside classroom beyond the walls
  • Students & teachers learning together, teachers don’t have all the answers. Teachers = facilitators
-------- Differentiation opportunities
  • Display knowledge in variety of ways – tech options
  • Group work gives opp for collaboration, communication & risk-taking
-------- Do computer labs make sense?
  • How do we integrate into the classroom?
  • Yet.. what about tech skills?
-------- Where do kids learn skills?
  • Classroom not only learning environtment – learner à to à learner.
  • Skills à but then what?”
    Open – ended opportunities to use skills
    enquire – create.
--------- Students
  • Every student – a computer 1 – 1
  • Working together
  • Excited – engrossed
  • Researching, paperless work
  • Permanent portfolio of work
  • 1 – 1 computer needs to be monitored
  • Responsible use
-------- Tablet PC ... or some other device to hold all information, i.e. digital textbooks. -------- Easy access to tools
  • Communicate easily with teachers & students
--------

About inquiryself-directed problem solving (asking: what intelligence serves us best & how (what tools) to get there) --------
  • Teachers need to know students tech skill levels.
  • Learning gps. Create opportunities for students to share.
  • Home environment crates opportunity for parents to extend c/room learning using technology – need advise from teachers.
--------
  • Learning should be inspiring. Real stones individual.
  • Everything under one umbrella
  • Electronic portfolios
  • Mac?
  • Creating an environment where it doesn’t matter what you use
  • Like O2 Learning should be: Seamless unobstructed, ubiquitous – anytime anywhere
  • Use when it is a right tool
-------- Looks like
  • Without walls
  • Accross age groups
  • Community of learners
  • Learning through games – fun activities, play with practical base.
-------- MULTI-AGE & MULTI-SKILL GROUP learning -------- RELATIONSHIP @ THE CENTRE --------


michael_boots
michael_boots
Latest page update: made by michael_boots , Nov 7 2008, 3:36 AM EST (about this update About This Update michael_boots Edited by michael_boots

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